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SpaceCenter

The SpaceCenter { } node describes the location and altitude of the KSC and the MapDecal that creates the flat region it is located on. It is a subnode of Body { }. It should only be used for the home world(?).

Subnodes

* `Material { }` link to grassamaterial

Example

@Kopernicus
{
    Body
    {
        SpaceCenter
        {
            latitude = // Float, latitude of the KSC building collection
            longitude = // Float, longitude of the KSC building collection
            repositionRadial = // Vector3
            decalLatitude = // Float, Latitude of the KSC MapDecal
            decalLongitude = // Float, Longitude of the KSC MapDecal
            lodvisibleRangeMultiplier = // Float
            reorientFinalAngle = // Float
            reorientInitialUp = // Vector3
            reorientToSphere = // Boolean
            repositionRadiusOffset = // Float
            repositionToSphere = // Boolean
            repositionToSphereSurface = // Boolean
            repositionToSphereSurfaceAddHeight = // Boolean
            position = // Vector3
            radius = // Float, height of KSC
            heightMapDeformity = // Float
            absoluteOffset = // Float
            absolute = // Boolean
            groundColor = // Color, the color of the KSC grass
            groundTexture = // Texture, KSC grass texture when up close
            editorGroundColor = // Color, color of the ksc grass as seen from the editor
            Material
            {
                nearGrassTexture = Texture
                nearGrassTiling = Float
                farGrassTexture = Texture
                farGrassTiling = Float
                farGrassBlendDistance = Float
                grassColor = Color
                tarmacTexture = Texture
                tarmacTextureOffset = Vector2
                tarmacTextureScale = Vector2
                opacity = Float
                rimColor = Color
                rimFalloff = Float
                underwaterFogFactor = Float
            }

            editorGroundTex = // Texture, grass surface texture as seen from the editor
            editorGroundTexScale = // Vector2, scale of the grass surface texture as seen from inside the editor
            editorGroundTexOffset = // Vector2, offset of the ksc grass surface texture as seen from inside the editor
        }
    }
}
PropertyFormatDescription
latitudeDecimalLatitude of the KSC building collection.
longitudeDecimalLongitude of the KSC building collection.
repositionRadialVector3?
decalLatitudeDecimalLatitude of the KSC MapDecal.
decalLongitudeDecimalLongitude of the KSC MapDecal.
lodvisibleRangeMultiplierDecimalMultiplier of the visible range from the Space Center view(?).
reorientFinalAngleDecimalFinal angle of the KSC(?).
reorientInitialUpVector3"Up" direction of the KSC(?).
reorientToSphereBooleanWhether to reorient to a sphere(?).
reorientToSphereSurfaceBooleanWhether to reorient to the sphere's surface(?).
reorientToSphereSurfaceAddHeightBooleanWhether to add height to the reoriented sphere's surface(?).
positionVector3The position of the KSC. NOT LAT/LONG!
radiusDecimalHeight and scale of the KSC.
heightMapDeformityDecimalExternal height map deformity(?).
absoluteOffsetDecimalOffset from the ground.
absoluteBoolean?
groundColorColorColor of the KSC grass.
groundTextureFile PathThe texture containing the KSC's ground texture when viewed up close.
editorGroundColorColorColor of the KSC grass found in the editor.
editorGroundTexFile PathThe texture containing the KSC's ground texture when viewed up close from the editor.
editorGroundTexScaleVector2Scale of the grass texture found in the editor.
editorGroundTexOffsetVector2Offset of the grass texture found in the editor.