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Corona

The Coronas { } node is a wrapper node for separate Corona { } subnodes that contain information for a corona.

Subnodes

  • Material { } (parameters below)

Example

ScaledVersion
{
    Coronas
    {
        Corona
        {
            rotation = 0
            speed = -1
            updateInterval = 5
            scaleLimitX = 0
            scaleLimitY = 0
            scaleSpeed = 0
            
            Material
            {
                texture = TheStarclimberProgram/ConfigFiles/KepsolAndKilter/PluginData/KepsolCorona.png
                inverseFade = 1
            }
        }
    }
}

Through experimentation, it was realized that the only setting really worth changing is Material/texture, as not much improvement can be gotten out of wrangling with the other settings. Because of this, the description tables are hidden but can be viewable with the below buttons. With that in mind, feel free to use the above values apart from the texture path.

Show Corona { } Table
PropertyFormatDescription
scaleSpeedDecimalSpeed at which the corona rescales
scaleLimitYDecimalThe y-coordinate of the scale limit.
scaleLimitXDecimalThe x-coordinate of the scale limit.
updateIntervalDecimalThe number of seconds before the corona updates.
speedIntegerThe speed at which ???
rotationDecimalThe rotation of the texture around the star as viewed in-game.
Show Material { } Table
PropertyFormatDescription
textureFile PathThe texture containing the corona texture.
mainTexScaleVector2The scale of the corona texture.
mainTexOffsetVector2The offset of the corona texture.
invFadeDecimalThe soft particles factor. Default is 1.