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Wormholes

The Wormhole { } node of the Kopernicus Expansion provides the ability to transform bodies into wormholes to other bodies.

Example

Body
{
  Wormhole
  {
    partner = WormholeTarget
    influenceAltitude = 8000
    jumpMaxAltitude = 7700
    jumpMinAltitude = 10
    entryMessage = Entering the wormhole.
    exitMessage = Bye, wormhole!
    heatRate = 0.1
    entryMsgDuration = 7
    exitMsgDuration = 7
  }
}
PropertyFormatDescription
partnerTextThe name of the destination body.
influenceAltitudeDecimalThe altitude in meters at which the wormhole will start to affect the ship. Below this height, the ship is uncontrollable.
jumpMaxAltitudeDecimalThe maximum periapsis height for jump to occur.
jumpMinAltitudeDecimalThe minimum periapsis height for jump to occur.
heatRateDecimalThe amount of heat, in Kelvins, applied to the ship per frame while jumping.
entryMessageTextThe message displayed when entering the influenceAltitude.
exitMessageTextThe message displayed when exiting the influenceAltitude.
entryMsgDurationDecimalThe number of seconds that the entry message is on-screen. This value is optional, and the default is 2.
exitMsgDurationDecimalThe number of seconds that the exit message is on-screen. This value is optional, and the default is 2.